Spades guide
Team trick-taking with bidding. Spades are always trump. Play with a partner to reach 500 points.
How to play Spades
- 4 players
- 2 teams of 2
- Spades are trump
Goal
Bid how many tricks your partnership will take, then take exactly that many.
Bidding
- Each player looks at their hand and bids the number of tricks they expect to win, from one to thirteen.
- Partners add their bids together to form the contract for the team.
- Bidding nil is a declaration that you will take no tricks at all: a hundred points if you succeed, and the same against you if you fail.
- Blind nil, bid before you look at your hand, is worth double in both directions. It is a host option and is off unless the lobby turns it on.
Playing
- Follow the suit led if you can; otherwise play anything, including a spade.
- Spades are permanent trump - the highest spade played wins the trick regardless of the suit led.
- Spades cannot be led until one has been played on an earlier trick.
Scoring
- Make your contract and score ten points per trick bid.
- Tricks over the contract are sandbags - worth one point each, but reach the bag limit (5 or 10, set in the lobby) and a hundred points come off.
- Miss the contract and you lose ten points per trick bid, so overbidding is expensive.
- The first team to the target score wins - 200, 300 or 500, set in the lobby.