Border Hop guide
Hop from one country to another by naming the countries that share a border along the way. Find the shortest path in the fewest guesses. New route daily.
How to play Border Hop
- Up to 12 wrong guesses
- 3 hints
- New puzzle daily
Goal
Travel from the start country to the end country by typing names of countries that share borders.
Weekly regions
Each day features a different region:
- Monday: Europe
- Tuesday: Africa
- Wednesday: Asia
- Thursday: Americas
- Friday: Oceania
- Saturday: World
- Sunday: World
How to play
- Type country names to add them to the map
- Teal countries are connected to your path
- Gray countries are guessed but not connected
- Build a chain of adjacent countries from start to end
Guess limit
You can make up to 12 wrong (non-adjacent) guesses. Reach that limit and the game ends as a loss — watch the Wrong counter in the header.
Hints
- Hint 1: Show adjacent country outlines
- Hint 2: Show all country outlines
- Hint 3: Show first letter on hover
Stars
3 stars for optimal path, 2 stars for close (+1-2 extra), 1 star for completion.
- Start country
- End country
- Connected to your path
- Guessed, not connected
Planning a route
- Decide the rough corridor before typing anything. The shortest chain usually runs through the large countries that border many others, because they connect regions a small country cannot.
- A guess that is not connected still shows on the map, so use one deliberately to test whether two countries you are unsure about actually share a border.
- Land borders are what count. Countries separated by a strait are not adjacent however close they look, which is the assumption that breaks most chains.
Why the region changes
The puzzle rotates through regions across the week, so a day restricted to one continent demands much more precise local geography than a world day, where the long chains run through the obvious land bridges.
Reset
One route per day for every player, resetting at midnight Melbourne time.